Sapphire HD 2400XT PCI-E Graphics Card

Sapphire Updated: 2009-01-07 RSS
Sapphire HD 2400XT PCI-E Graphics Card

Witness firsthand DirectX® 10 gaming and HD features without the prohibitive price tag. The Sapphire ATI Radeon™ HD 2400 XT provides next generation hardware that promises immersive high definition gaming for Windows Vista™ and DirectX® 10 to run the hot titles of today and tomorrow. Delivering a fully loaded HD feature-set including support for ATI Avivo™ HD, Blu-ray / HD DVD decoding via Universal Video Decoding technology, the Sapphire 2400 XT exceeds the demands of the performance hungry Media PC. The Sapphire Radeon™ HD 2400 XT with its robust hardware offerings such as: the much anticipated ATI Radeon™ HD 2400 XT GPU, support for up to 256MB of onboard memory, 64-bit memory interface, silent passive cooling, and PCI-E 16X support will provide the pixel pounding muscle to drive the feature rich Windows Vista™ 3D environment and increase productivity. When paired with Sapphire industry leading innovation in hardware, there is little doubt that the Sapphire 2400 XT will lead the industry in best features and value.

ATI Radeon™ HD 2400 Feature Summary

* 180 million transistors on 65nm fabrication process
* 64-bit GDDR3 memory interface
* Unified Superscalar Shader Architecture
o 40 stream processing units
+ Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders
+ Common instruction set and texture unit access supported for all types of shaders
+ Dedicated branch execution units and texture address processors
o 128-bit floating point precision for all operations
o Command processor for reduced CPU overhead
o Shader instruction and constant caches
o Up to 16 texture fetches per clock cycle
o Up to 128 textures per pixel
o Fully associative vertex/texture cache design
o DXTC and 3Dc+ texture compression
o High resolution texture support (up to 8192 x 8192)
o Fully associative texture & Z/stencil cache designs
o Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
o Lossless Z & stencil compression
o 8 render targets (MRTs) with anti-aliasing support
o Physics processing support
* Full support for Microsoft® DirectX® 10
o Shader Model 4.0
o Geometry Shaders
o Stream Output
o Integer and Bitwise Operations
o Alpha to Coverage
o Constant Buffers
o State Objects
o Texture Arrays
* Dynamic Geometry Acceleration
o Programmable tessellation unit
o Accelerated geometry shader path for geometry amplification
o Memory read/write cache for improved stream output performance
* Anti-aliasing features
o Multi-sample anti-aliasing (up to 4 samples per pixel)
o Custom Filter Anti-Aliasing (CFAA) for improved quality
o Adaptive super-sampling and multi-sampling
o Temporal anti-aliasing
o Gamma correct
o Super AA (CrossFire configurations only)
o All anti-aliasing features compatible with HDR rendering
* Texture filtering features
o 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
o 128-bit floating point HDR texture filtering
o Bicubic filtering
o sRGB filtering (gamma/degamma)
o Percentage Closer Filtering (PCF)
o Depth & stencil texture (DST) format support
o Shared exponent HDR (RGBE 9:9:9:5) texture format support
* ATI Avivo™ HD Video and Display Platform
o Dedicated unified video decoder (UVD) for H.264/AVC and VC-1 video formats
+ High definition (HD) playback of both Blu-ray and HD DVD formats
o Hardware MPEG-1, MPEG-2, MPEG-4/DivX video decode acceleration
+ Motion compensation and iDCT (inverse discrete cosine transform)
o Avivo Video Post Processor
+ Color space conversion
+ Chroma subsampling format conversion
+ Horizontal and vertical scaling
+ Gamma correction
o High Quality Video Post Processing
+ Advanced vector adaptive per-pixel de-interlacing
+ De-blocking and noise reduction filtering
+ Detail enhancement
+ Inverse telecine (2:2 and 3:2 pull-down correction)
+ Bad edit correction
o Two independent display controllers
+ Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display
+ Full 30-bit display processing
+ Programmable piecewise linear gamma correction, color correction, and color space conversion
+ Spatial/temporal dithering provides 30-bit color quality on 24-bit and 18-bit displays
+ High quality pre- and post-scaling engines, with underscan support for all display outputs
+ Content-adaptive de-flicker filtering for interlaced displays
+ Fast, glitch-free mode switching
+ Hardware cursor
o Two integrated 400 MHz 30-bit RAMDACs
+ Each supports analog displays connected by VGA at all resolutions up to 2048x15361
o Integrated AMD Xilleon™ HDTV encoder
+ Provides high quality analog TV output (component/S-video/composite)
+ Supports SDTV and HDTV resolutions
+ Underscan and overscan compensation
o MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and transcoding
o Seamless integration of pixel shaders with video in real time
o VGA mode support on all display outputs
* PCI-Express 16X bus interface
* OpenGL 2.0 support