Sapphire Radeon X800 XT Platinum Graphics Card

Sapphire Updated: 2009-01-06 RSS
Sapphire Radeon X800 XT Platinum Graphics Card

Sixteen 'Xtreme pixel pipelines, and 256MB of 'Xtreme GDDR3 memory operating at a frequency north of 1GHz! Stop playing with toys and step into the 'Xotic world of 'Xcessive features with the SAPPHIRE RADEON™ X800 XT Platinum Edition!

Full support for DirectX® 9.0 and the latest OpenGL® functionality
New SMARTSHADER™ HD technology allows for support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware as well as OpenGL® via extensions.
SMOOTHVISION™ HD technology provides enhanced image quality by removing jagged edges and bringing out fine texture detail, without compromising performance
256MB of 'Xtreme performance GDDR3 memory accelerates the latest cutting edge 3D applications
3Dc™ High quality 4:1 Normal Map Compression delivers beautiful scenes without the performance hit.
Unique VIDEOSHADER™ HD engine uses programmable pixel shaders to accelerate video processing and provide better-looking visuals
HYPER Z™ HD is optimized for performance at high display resolutions, including widescreen HDTV resolutions.

Features

* 160 million transistors on 0.13 micron low-k fabrication process
* Up to sixteen extreme parallel pixel pipelines
* Six programmable vertex shader pipelines
* 256-bit quad-channel GDDR3 memory interface
* AGP 8X support or PCI Expresssupport

SmartShader HD

* Support for Microsoft®DirectX®9.0 programmable vertex and pixel shaders in hardware
* DirectX®9.0 Vertex Shaders
o Vertex programs up to 65,280 instructions with flow control
o Single cycle trigonometric operations (SIN & COS)
* DirectX®9.0 Extended Pixel Shaders
o Up to 1,536 instructions and 16textures per rendering pass
o 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions
o 32 temporary and constant registers
o Facing register for two-sided lighting
o 128-bit, 64-bit & 32-bit per pixel floating point color formats
o Multiple Render Target (MRT) support
* Complete feature set also supported in OpenGL®via extensions

SmoothVision HD

* 2x/4x/6x Anti-Aliasing modes
o Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
o Lossless Color Compression (up to6:1)at all resolutions, including widescreen HDTV resolutions
o Temporal Anti-Aliasing
* 2x/4x/8x/16x Anisotropic Filtering modes
o Up to 128-tap texture filtering
o Adaptive algorithm with bilinear (performance) and trilinear (quality) options

3Dc

* High quality 4:1 Normal Map Compression
* Works with any two-channel data format

HyperZ HD

* 3-level Hierarchical Z-Buffer with Early Z Test
* Lossless Z-Buffer Compression (up to 48:1)
* Fast Z-Buffer Clear
* Z Cache optimized for real-time shadow rendering
* Optimized for performance at high display resolutions, including widescreen HDTV resolutions

VideoShader HD

* Seamless integration of pixel shaders with video in real time
* FullStream video de-blocking technology for Real, DivX, and WMV9 formats
* VideoSoap noise removal filtering for captured video
* MPEG1/2/4 decode and encode acceleration
o DXVA Support
o Hardware Motion Compensation, iDCT, DCT and color space conversion
* All-format DTV/HDTV decoding
* YPrPb component output for direct drive of HDTV displays
* Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
* Dual integrated display controllers
* Dual integrated 10 bit per channel 400 MHz DACs Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant / HDMI interoperable and HDCP ready*)
* Integrated TV Output support up to 1024x768 resolution
* Windows®Logo Program compliant
* Catalyst Software Suite